A minor update to this SNES emulator for Windows.
- fixed loading of files and folders containing non-ANSI characters (Chinese, Japanese, etc)
- fixed a slight lag on startup due to the new file browser
- fixed path selection setting, screenshots will now be saved to the correct directory
- hid memory editor scrollbar since it does not work yet
- disabled window positioning on Linux due to bugs in the Compiz compositor
- added icons from the Tango icon library to the menus and panels
There are lots of recent changes to this SNES Emulator for Windows platforms, see the changelog below. Downloads as usual are attached to this post.
- corrected a small bug in HDMA processing; fixes College Football ‘97 flickering
- corrected ROMBR and PBR SuperFX register masking; fixes Voxel demo [MooglyGuy]
- DSP-4 driver AI bug fixed [Jonas Quinn]
- added save state support to the S-DD1, S-RTC, DSP-1, DSP-2 and ST-0010 co-processors
- fixed a freeze issue when the S-SMP encounters STOP and SLEEP opcodes
Matthias from snega2usb is going to be offering one of his Super Nintendo/ Sega Genesis usb cart reader prototypes to any user who can come up with a better name for the project. I think I'd better start wracking my brain now, but I'm pretty awful at coming up with names, hence cherryroms.com
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Investigating further into the SNES USB cart reader, I found that Matthias H now has a website and a name for his project, snega2usb (URGH), I don't know about you but I'm going to watch this project closely.
Welcome, stranger. This is the new (and only) official information source for my little SNES/Genesis USB reader project. After getting so much buzz on Hackaday, YouTube, Engadget and Gizmodo and many other places, I decided to give this little project a name, snega2usb (feel free to come up with something a bit catchier), and its own website. I may keep on spreading a few comments here and there, but this will be the official channel.
Website: http://www.snega2usb.com/
A good friend of mine sent me this link to a home built SNES USB cart reader, this looks really great I'd love to be able to get in contact with the original creator and see what we can dig up.
Watch the Embedded video below, it's awesome. If the original author wants to get in touch with me, please do
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I've not tried this Cross Platform Super Nintendo Emulator but it looks promising, there's a huge change-list which is included in it's entirety after the jump.
The most notable feature for this release is the addition of SuperFX support. This enables an additional eight commercial games, and two unreleased betas, to run with full support. Most notably of these would be Super Mario World 2: Yoshi's Island and Starfox. Though timing is not quite perfect just yet, there should be no known issues with any titles at the time of this release. That means there should only be two official, commercially-released titles that are not compatible with bsnes at this time: Quick-move Shogi Match with Nidan Rank-holder Morita 1 and 2 (using the ST011 and ST018 co-processors, respectively.)
Only a few days ago I posted about 4.0.5 now 4.0.6 is out, only minor changes since then.
- Fixed SD/USB corruption bug
- SMB works again
- GUI bugs fixed, GUI behavioral improvements
We have no direct affiliation with this but I just saw on twitter that there are a whole load of carts for beta SNES games available, could possibly be some not currently available in GOODSNES.
Snes Protype auctions: http://www.chasingthechuckwagon.com/forum/showthread.php?p=8714
SNES9X GX is a SNES emulator for Wii and Gamecube.
Visit the homepage for more info and downloads: http://code.google.com/p/snes9x-gx/
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